World Of Tanks
World of Tanks is a multiplayer online game developed by Belarusian company Wargaming.net featuring mid-20th century era fighting vehicles. It is built upon a freemium business model where participants have the option of paying a small fee to advance at an accelerated rate. The focus is on player vs. player gameplay with each player controlling a tank or armored vehicle. World of Tanks debuted as an eSports game at the World Cyber Games 2012.[3]
The game models the effects of both armor and cover and includes more than 240 armored vehicles from the Soviet Union, Germany, Britain, France, China and the United States. Japanese tanks have also been confirmed to be in development. A planned "Tree of Europe" has also been confirmed featuring Italian, Swedish and Polish tanks with Hungary and Romania possible.[4][5] The vehicles have been carefully detailed with historical visual accuracy,[6][7] but as this is not a tank simulator, certain parameters (e.g. reduced main gun characteristics-range and penetration physics) have been simplified, and in-game controls are very user friendly for gameplay.[8] Eventually, there will be around 500 vehicles available in the game. World of Tanks was released on April 12 2008 in Russia. One year later it was released for the People's Republic of China, later becoming available for the territories of Europe, North America, South East Asia and Vietnam.
World of Tanks is the first game of the Belarusian company Wargaming.net to be released under the "Free-to-play" model, which will see the game released for free with revenue generated from micropayments in the form of in-game currency, which can then be used to convert free experience gained for the purpose of acquiring Elite Status in a vehicle. To convert free experience a player is required to spend money to purchase the in-game currency, "gold". Converting free experience into usable experience is not free of charge.[9]
World of Tanks holds a Guinness World Record in the category of Most Players Online Simultaneously on one MMO Server. The record was registered on January 23, 2011 when the number of players on the game’s Russian server totaled 91,311.[10] This record was beaten by the European server on 13 April 2012 during the anniversary special weekend where all players could enter a code to be Premium account holders for a day. Numbers of over 305,000 were recorded during this period.
As of 2012, there are 45,000,000 registered players worldwide.[11] On October 4th, 2012, the game reached a record-breaking 500,000 concurrent players online on one server based in Russia.[12] Within two weeks of the launch of the South Korean server, the number of concurrent users in Korea reached 10,000.[13]
In 2012, Wargaming's revenue was declared to be 217.9 million euros, with net profit of 6.1 million Euro, as declared in an annual report for the Cyprus Stock Exchange. The money gained by Wargaming almost exclusively came from World of Tanks.[14]
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Ref:
http://en.wikipedia.org/wiki/World_of_Tanks